14 (leather armor)
31 (9d6)
walk 25 ft.
History +7, Nature +7
Common, Elvish, Sylvan
1
The billie blind's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components: • At will: augury, invisibility • 3/Day: dimension door, levitate
The billie blind has advantage on saving throws against spells and other magical effects.
The billie blind does not need to sleep and is immune to nonmagical and magical effects that cause the target to be paralyzed and restrained. The billie blind can spend 5 feet of movement to automatically escape from nonmagical and magical restraints, such as manacles or a creature that has it grappled.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.