Birdfolk Dockmaster

Medium Humanoid (any birdfolk), Any Alignment

Armor Class

14 (leather armor)

Hit Points

55 (10d8 + 10)

Speed

walk 30 ft.

Skills

perception +5, persuasion +4, athletics +2

Languages

Birdfolk, can also understand Auran but can't speak it

Challenge

2

Proficiency Bonus

+2

Glide

When falling at least 10 feet, the dockmaster can spend a reaction to fly up to their speed in one direction as they descend. They land in an unoccupied space at the end of their movement, and take no falling damage. They cannot glide while carrying heavy objects, heavy weapons, or shields (though they can drop any held items as part of their reaction).

Confidence

The dockmaster adds their Charisma modifier to their initiative rolls.

Sneak Attack

Once per turn, the dockmaster deals an extra 3 (1d6) damage when they hit a target with a weapon attack and they have advantage on the attack roll, or when the target is within 5 ft. of an ally of the dockmaster that isn't incapacitated and the dockmaster doesn't have disadvantage on the attack roll.

Actions

Multiattack

The dockmaster makes two saber attacks and one dagger attack.

Saber

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.