14
27 (5d8+5)
walk 40 ft.
Dex +6, Cha +4
bludgeoning
fire, poison
exhaustion, poisoned
darkvision 60 ft.
Common, Abyssal
1
A creature that enters the area or begins its turn within 5 feet of the blazing skeleton takes 3 (1d6) fire damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) fire damage.
Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 7 (1d6 + 4) fire damage, and creatures within 5 feet of the target take 3 (1d6) fire damage.