Blood Hawk

Small beast, Unaligned

Armor Class

12

Hit Points

7 (2d6)

Speed

walk 10 ft., fly 60 ft.

Skills

Perception +4

Challenge

1/8

Keen Sight

The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics

The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.