13 (natural armor)
33 (6d6+12)
walk 25 ft.
Nature +2, Perception +4
Sylvan, Terran, Undercommon
2
The bluecap's spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring only verbal components: • At will: meld into stone, shatter • 3/Day each: stoneshape, stoneskin, wall of stone • 1/Day: plane shift (self only, only when underground)
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage
The bluecap can sense the presence of gemstones or ores within 30 feet of it. If it senses a gemstone or ore in this way, it can use its action to learn its type and value. This ability can penetrate any barrier.