Bluecap

Small fey, Lawful Neutral

Armor Class

13 (natural armor)

Hit Points

33 (6d6+12)

Speed

walk 25 ft.

Skills

Nature +2, Perception +4

Languages

Sylvan, Terran, Undercommon

Challenge

2

Innate Spellcasting

The bluecap's spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring only verbal components: • At will: meld into stone, shatter • 3/Day each: stoneshape, stoneskin, wall of stone • 1/Day: plane shift (self only, only when underground)

Actions

Adamantine Pick

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage

Gem Sense

The bluecap can sense the presence of gemstones or ores within 30 feet of it. If it senses a gemstone or ore in this way, it can use its action to learn its type and value. This ability can penetrate any barrier.