Boneless

Medium undead,

Armor Class

12

Hit Points

26 (4d8 + 8)

Speed

walk 30 ft.

Skills

Stealth +4

Damage Resistances

bludgeoning, poison

Condition Immunities

charmed, exhaustion, frightened

Senses

darkvision 60 ft.

Languages

understands the languages it knew in life but can't speak

Challenge

1

Compression

The boneless can move through any opening at least 1 inch wide without squeezing. It can also squeeze to fit into a space that a Tiny creature could fit in.

Unusual Nature

The boneless doesn't require air, food, drink, or sleep.

Actions

Multiattack

The boneless makes two Slam attacks. If both attacks hit a Large or smaller creature, the creature is grappled(escape DC 13), and the boneless can use Crushing Embrace.

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:5 (1d4 + 3) bludgeoning damage.

Crushing Embrace

The boneless wraps its body around a Large or smaller creature grappled by it. While the boneless is attached, the target is blinded and is unable to breathe. The target must succeed on a DC 13 Strength saving throw at the start of each of the boneless' turns or take 5 (1d4 + 3) bludgeoning damage. If something moves the target, the boneless moves with it. The boneless can detach itself by spending 5 feet of its movement. A creature, including the target, can use its action to try to detach the boneless and force it to move into the nearest unoccupied space, doing so with a successful DC 13 Strength check. When the boneless dies, it detaches from any creature it is attached to.