Booyahg Slave of the Archfey

Small humanoid (goblinoid), Any alignment

Armor Class

11 (14 with mage armor)

Hit Points

49 (11d8)

Speed

walk 30 ft.

Saves

Wis +3, Cha +6

Skills

Arcana +2, Deception +6, Nature +2, Persuasion +6

Condition Immunities

charmed

Senses

darkvision 60 ft.

Languages

any two languages (usually Sylvan), Goblin

Challenge

4

Nimble Escape

Booyahg Slave of the Archfey can take the Disengage or Hide action as a bonus action on each of its turns.

Innate Spellcasting

The goblin's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components: • At will: disguise self, mage armor (self only), silent image, speak with animals • 1/Day: conjure fey

Spellcasting

The goblin is an 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells: • Cantrips (at will): dancing lights, eldritch blast, friends, mage hand, minor illusion, prestidigitation, vicious mockery • 5th level (3 slots): blink, charm person, dimension door, dominate beast, faerie fire, fear, hold monster, misty step, phantasmal force, seeming, sleep

Actions

Dagger

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.