15 (leather armor, shield)
7 (2d6)
walk 30 ft.
Stealth +6
darkvision 60 ft.
Common, Goblin
1/4
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Khurgorbaeyag saw fit to gift this goblin with powers that enable it to dominate others. The goblin has 1d3 other goblin that slavishly obey its orders.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.