Bounty Hunter

Medium humanoid (any race), any alignment

Armor Class

18 (hunter plate)

Hit Points

82 (11d8 + 33)

Speed

30 ft.

Saves

Str +7, Dex +6

Skills

Acrobatics +6, Athletics +7, Insight +4, Perception +4, Stealth +6

Senses

darkvision 60 ft.

Languages

Common and one other

Challenge

5

Inscrutable

The bounty hunter is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the bounty hunter's intentions or sincerity have disadvantage.

Magic Resistance

The bounty hunter has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The bounty hunter makes two attacks.

Quarterstaff of the Hunter

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage. The metal quarterstaff can also cast firebolt or shocking grasp 3/Day (+4 to hit with these spell attacks).

Light Crossbow

Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.