14 (natural armor)
184 (16d12+80)
40 ft.
Wis +6
Perception +6
darkvision 60 ft.
-
9
The butcher has advantage on Wisdom saving throws.
As a bonus action, the butcher can ingest an eldrazi scion within 10 feet of it, destroying the scion. The butcher then regains use of Consume.
The butcher makes two claw attacks.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10+6) slashing damage.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the butcher can't constrict another target.
The butcher targets one creature that it can see within 60 feet of it. The target must make a DC 16 Constitution saving throw, taking 28 (8d6) necrotic damage on a failed save, or half as much damage on a successful one. If this damage reduces the creature to 0 hit points, its body becomes a pile of white dust.