Broom of Animated Attack

Small construct, Unaligned

Armor Class

15 (natural armor)

Hit Points

17 (5d6)

Speed

walk 0 ft., fly 50 ft.

Damage Immunities

poison, psychic

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone

Senses

blindsight 30 ft. (blind beyond this radius)

Challenge

1/4

Constructed Nature

An animated object doesn't require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Antimagic Susceptibility

The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.

Actions

Multiattack

The broom makes two melee attacks.

Broomstick

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.