18 (natural armor)
187 (15d12+90)
walk 60 ft.
Str +10, Dex +9, Wis +12, Cha +9
Acrobatics +9, Athletics +10, History +8, Insight +12, Perception +12
cold; bludgeoning, piercing, slashing from nonmagical weapons
poison
charmed, exhaustion, frightened, incapacitated, poisoned, stunned
truesight 120 ft.
All, telepathy 120 ft.
16
No bovine creatures or wereboars can willingly attack Brother Ox. They can be forced to do so through magical means.
If Brother Ox moves at least 20 feet straight toward a target and then hits it with a gore attack, the target takes an extra 11 (2d10) piercing damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.
If Brother Ox fails a saving throw, he can choose to succeed instead.
Brother Ox has advantage on saving throws against spells and other magical effects.
Brother Ox's weapon attacks are magical.
If he dies, Brother Ox's soul reforms on the Astral Plane. In 1d6 days, it inhabits the body of another bovine on the Material Plane which becomes Brother Ox with all of the hp and abilities thereof. Only killing every bovine on the Material Plane will prevent this trait from functioning.
Brother Ox can use his action to polymorph into a Huge ox, a Medium bald human with a short, dark beard, or back into his true Huge ox-headed humanoid form. His statistics, other than his size, are the same in each form. Any equipment he is wearing or carrying transforms with him.
Brother Ox can communicate with any bovine creature as if they shared a language.
In ox or human form, Brother Ox makes three melee attacks. In his true form, he makes three attacks. one with his gore and two with his unarmed strike.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage.
Melee Weapon Attack. +10 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Brother Ox makes one unarmed strike against a creature to create an instability within the target's essence that lasts 2d8 days. This instability is harmless unless Brother Ox uses his action to end it early. To do so, Brother Ox and the target must be on the same plane of existence. Brother Ox can use this action again to force the target to make a DC 19 Constitution saving throw. On a failure, the target is reduced to 0 hp. On a success, it takes 55 (10d10) necrotic damage.
The fey (shapechanger, animal lord) can take 4 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The fey (shapechanger, animal lord) regains spent legendary actions at the start of its turn.
Brother Ox can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Brother Ox regains spent legendary actions at the start of its turn.
Brother Ox moves up to his speed without provoking opportunity attacks.
Brother Ox regains 10 hp, is cured of all diseases, and ends one effect lowering his ability scores or hp maximum. Brother Ox can't use this legendary action again until the end of his next turn.
Brother Ox makes one unarmed strike. If it hits a creature, the target must succeed on a DC 19 Constitution saving throw or be stunned until the end of its next turn.