Bugbear

Medium humanoid (goblinoid), Chaotic Evil

Armor Class

16 (hide armor, shield)

Hit Points

27 (5d8+5)

Speed

walk 30 ft.

Skills

Stealth +6, Survival +2

Senses

darkvision 60 ft.

Languages

Common, Goblin

Challenge

1

Brute

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack

If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.