13 (leather armor)
13 (3d6+3)
walk 30 ft.
Stealth +4
darkvision 120 ft.
Dwarvish, Undercommon
1/4
Buppido has advantage on saving throws against spells and other magical effects.
While in sunlight, Buppido has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage. If the target is Medium or smaller, Buppido can choose to deal no damage and knock it prone.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.