Cacus Giant

Huge giant, Chaotic Evil

Armor Class

16 (natural armor)

Hit Points

138 (12d12+60)

Speed

walk 40 ft.

Saves

Str +8, Con +8, Wis +5

Skills

Perception +5, Survival +5

Damage Immunities

fire

Languages

Giant

Challenge

6

Final Breath

When the cacus giant dies, it exhales a final breath of divine essence in a gout of intense fire. Each creature within 5 feet of it must make a DC 16 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Actions

Multiattack

The cacus giant makes two greatclub attacks.

Greatclub

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock

Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 27 (4d10 + 5) bludgeoning damage.

Fire Breath (Recharge 46)

The cacus giant exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.