16 (natural armor)
32 (5d8+10)
walk 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
Dex +2, Con +4, Wis +2, Cha +2
Perception +4, Stealth +2
cold
blindsight 10 ft., darkvision 60 ft.
Draconic
2
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.