Cavalier

Medium humanoid, Any Alignment

Armor Class

19 (splint, shield)

Hit Points

90 (12d8 + 36)

Speed

walk 30 ft.

Saves

wis +4, cha +5

Skills

animal handling +4, athletics +7, perception +4, persuasion +5

Languages

Any two

Challenge

5

Proficiency Bonus

+3

Spellcasting

The cavalier is an 8th-level spellcaster that uses Charisma as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). They have the following paladin spells prepared: • 1st level (4 slots): bless, command, cure wounds • 2nd level (3 slots): branding smite, find steed

Bravery

The cavalier has advantage on saving throws against being frightened.

Light's Fury

The cavalier deals an extra 9 (2d8) radiant damage when it hits with a weapon attack.

Skilled Rider

While mounted, the cavalier may force an attack targeted at their mount to target them instead.

Actions

Multiattack

The cavalier makes two melee attacks.

Lance

Melee Weapon Attack: +7 to hit (with disadvantage against a target within 5 ft.), reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 9 (2d8) radiant damage.

Javelin

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target Hit: 7 (1d6 + 4) piercing damage plus 9 (2d8) radiant damage.