Cave Dragon Wyrmling

Medium dragon, Neutral Evil

Armor Class

16 (natural armor)

Hit Points

75 (10d8+30)

Speed

walk 30 ft., burrow 20 ft., fly 20 ft.

Saves

Dex +3, Con +5, Cha +3

Skills

Perception +2, Stealth +5

Damage Immunities

acid, poison, thunder

Condition Immunities

poisoned

Senses

blindsight 120 ft.

Languages

Draconic

Challenge

2

Tunneler

The cave dragon can burrow through solid rock at half its burrowing speed and leaves a 5-foot wide, 5-foot high tunnel in its wake.

Innate Spellcasting

The dragon's innate spellcasting ability is Charisma. It can innately cast the following spell, requiring no material components: • 3/Day: darkness

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.

Poison Breath (Recharge 5-6)

The dragon exhales a cone of black poison gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save and the target is poisoned if it is a creature. The poisoned condition lasts until the target takes a long or short rest or removes the condition with lesser restoration. If the save is successful, the target takes half the damage and does not become poisoned.