12
45 (6d10 + 12)
walk 50 ft.
bludgeoning
poison
Immunities exhaustion, poisoned
darkvision 60 ft.
understands Common but can't speak
2
+2
If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
The centaur skeleton makes two attacks: one with its pike and one with its hooves, or two with its longbow.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.