Centaur Skeleton

Large undead,

Armor Class

12

Hit Points

45 (6d10 + 12)

Speed

walk 50 ft.

Damage Vulnerabilities

bludgeoning

Damage Immunities

poison

Condition Immunities

Immunities exhaustion, poisoned

Senses

darkvision 60 ft.

Languages

understands Common but can't speak

Challenge

2

Proficiency Bonus

+2

Charge

If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack

The centaur skeleton makes two attacks: one with its pike and one with its hooves, or two with its longbow.

Pike

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Hooves

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.