Ceratops

Gargantuan monstrosity (dinosaur), unaligned

Armor Class

16 (natural armor)

Hit Points

139 (9d20 + 45)

Speed

50 ft.

Challenge

9

Proficiency Bonus

+4

Magic Resistance

The ceratops has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The ceratops makes one Gore attack and one Stomp attack.

Gore

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 29 (4d10 + 7) piercing damage. If the ceratops moved at least 20 feet in a straight line toward the target immediately before the hit, the target takes an extra 11 (2d10) piercing damage; if the target is a creature, it also must succeed on a DC 19 Strength saving throw or be pushed up to 20 feet from the ceratops and have the prone condition.

Stomp

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.