Champion of Madarua

Medium humanoid, typically chaotic good

Armor Class

13 (hide armor)

Hit Points

39 (6d8 + 12)

Speed

30 ft.

Saves

str +5, dex +3

Skills

acrobatics +3, religion +3

Languages

Common

Challenge

2

Proficiency Bonus

+2

Actions

Multiattack

The champion makes three Longsword attacks.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands.

Aura of Fury (1/Day) (Bonus Action)

The champion summons an aura of ghostly animals that fills a 10-foot-radius sphere centered on itself. While this aura is active, the champion and all its allies in the aura have advantage on attack rolls. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.