Cherry Bomb

Medium fey, chaotic neutral

Armor Class

15

Hit Points

45 (7d8 + 14)

Speed

30 ft.

Skills

Intimidation +7, Perception +2, Persuasion +7

Senses

darkvision 60 ft.

Languages

Common, Sylvan

Challenge

4

Cunning Action

On each of her turns Cherry Bomb can use a bonus action to take the Dash, Disengage, or Hide action.

Magic Resistance

Cherry Bomb has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Cherry Bomb makes three melee attacks, one of which can be a kiss.

Cherry Kiss

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d10) poison damage.

Unarmed Attack

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Cherry Bomb (3/Day)

Cherry Bomb can create a magical explosive cherry to throw up to 30 ft. Any creatures within 10 feet of the blast must make a successful DC 15 Dexterity saving throw or take 14 (4d6) force damage.