10
1 (1d4-1)
walk 40 ft., climb 30 ft.
Perception +3, Stealth +4
blindsight 60 ft., tremorsense 60 ft.
0
The rat has advantage on Wisdom (Perception) checks that rely on smell.
The rat has gills, iridescent scales, and the ability to breathe air and water.
Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.