Chukka

Medium humanoid (kenku), Chaotic Neutral

Armor Class

13

Hit Points

13 (3d8)

Speed

walk 30 ft.

Skills

Deception +4, Perception +2, Stealth +5

Languages

understands Auran and Common but speaks only through the use of its Mimicry trait

Challenge

1/4

Ambusher

In the first round of a combat, Chukka has advantage on attack rolls against any creature it surprised.

Mimicry

Chukka can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Silvered Pike

Melee Weapon Attack: +2 to hit, reach 10 ft., one target. Hit: 5 (1d10) piercing damage.

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.