15 (leather armor)
44 (8d8 + 8)
walk 30 ft.
Dex +6
Deception +3, Stealth +8
Common, thieves' cant
3
+2
The cutthroat deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the cutthroat that isn't incapacitated and the cutthroat doesn't have disadvantage on the attack roll.
The cutthroat makes two shortsword or dagger attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
The cutthroat can take the Dash, Disengage, or Hide action.