Clay Gladiator

Medium construct, Unaligned

Armor Class

17 (natural armor, shield)

Hit Points

112 (15d8+45)

Speed

walk 30 ft., climb 30 ft.

Saves

Str +7, Dex +5, Con +6

Skills

Athletics +10, Intimidation +5

Damage Immunities

poison

Condition Immunities

charmed, frightened, poisoned

Challenge

5

Climbing

The gladiator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Steadfast

The gladiator can't be disarmed, and cannot make ranged attacks.

Brute

A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Actions

Multiattack

The gladiator makes three melee attacks.

Spear

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands.

Shield Bash

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.