14 (natural armor)
52 (8d10+8)
walk 30 ft., fly 50 ft.
bludgeoning, piercing, and slashing
fire, poison, psychic
charmed, frightened, paralyzed, petrified, prone, restrained, stunned
darkvision 60 ft.
-
3
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny construct. The swarm can't regain hit points or gain temporary hit points.
Melee Weapon Attack: +5 to hit, reach 0 ft., up to 4 creatures in the swarm's space. Hit: 17 (5d6) piercing damage plus 3 (1d6) poison damage.