Cobbleswarm

Medium swarm of Tiny monstrosities, Unaligned

Armor Class

15 (natural armor)

Hit Points

36 (8d8)

Speed

walk 30 ft.

Damage Resistances

bludgeoning, piercing, slashing

Condition Immunities

charmed, frightened, paralyzed, petrified, prone, stunned

Languages

-

Challenge

2

False Appearance

While the swarm remains motionless, it is indistinguishable from normal stones.

Shift and Tumble

As a bonus action, the swarm can push a prone creature whose space it occupies 5 feet.

Shifting Floor

Whenever the swarm moves into a creature's space or starts its turn in another creature's space, that other creature must make a successful DC 13 Dexterity saving throw or fall prone. A prone creature must make a successful DC 13 Dexterity (Acrobatics) check to stand up in a space occupied by the swarm.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny stone. The swarm can't regain hit points or gain temporary hit points.

Actions

Stings

Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half its hit points or fewer.