Constructed Commoner

Medium construct,

Armor Class

15 (natural armor)

Hit Points

6 (1d8 + 2)

Speed

walk 25 ft.

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Languages

Common

Challenge

0

Proficiency Bonus

+2

Unusual Nature

The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.