12 (15 with mage armor)
99 (18d8 + 18)
walk 30 ft.
Int +9, Wis +6
Arcana +13, History +13, Investigation +13, Perception +6
damage from spells
Celestial, Common, Dwarvish, Gnomish, Halfling, Infernal
12
Cornelius Watson has advantage on saving throws against spells and other magical effects.
Cornelius Watson is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Cornelius Watson has the following wizard spells prepared: • Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp • 1st level (4 slots): detect magic*, identify, mage armor, magic missile • 2nd level (3 slots): detect thoughts, locate object*, mirror image, misty step • 3rd level (3 slots): clairvoyance*, counterspell, fireball • 4th level (3 slots): arcane eye*, banishment • 5th level (3 slots): rary's telepathic bond*, scrying*, wall of force • 6th level (1 slot): true seeing* • 7th level (1 slot): teleport • 8th level (1 slot): mind blank • 9th level (1 slot): foresight* *Divination spell of 1st level or higher.
When Cornelius Watson or a creature he can see makes an attack roll, a saving throw, or an ability check, Cornelius Watson can roll a d20 and choose to use this roll in place of the attack roll, saving throw, or ability check.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.