16 (natural armor)
218 (19d10 + 114)
20 ft., burrow 20 ft., fly 60 ft. (hover)
Con +11, Wis +7
Arcana +9, Deception +7, Insight +7, Intimidation +7
cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
fire, poison
poisoned, stunned
blindsight 30 ft., darkvision 120 ft.
all, telepathy 120 ft.
14
+5
Magical darkness doesn't impede the paeliryon's darkvision.
The paeliryon scores a critical hit on a roll of 19 or 20.
The paeliryon has advantage on saving throws against spells and other magical effects.
The paeliryon makes three Claw attacks. It can replace one of the attacks with Draining Grasp (if available).
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage plus 10 (3d6) fire damage.
The paeliryon makes a Claw attack. On a hit, the target's Charisma score is reduced by 2 (1d4). This reduction lasts until the target finishes a short or long rest. A creature whose Charisma is reduced to 3 or less because of this ability, has the stunned condition for 1 minute.
The paeliryon casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17): • At will: Bestow Curse, Command, Darkness, Hold Monster, Major Image • 1/Day each: Antilife Shell, Incendiary Cloud, Scrying, Weird