Corvax Revayne

Medium Humanoid (Corvum), Lawful Neutral

Armor Class

12 (15 with mage armor)

Hit Points

40 (9d8)

Speed

walk 30 ft.

Saves

int +6, wis +4

Skills

Arcana +6, History +6, Religion +6

Languages

Birdfolk, can also understand Auran but can't speak it

Challenge

6

Proficiency Bonus

+3

Spellcasting

Corvax Revayne is a 9th level spellcaster. His spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Corvax has the following spells prepared: • Cantrips (at will): fire bolt, light, mage hand, prestidigitation • 1st level (4 slots): detect magic, mage armor, magic missile, shield • 2nd level (2 slots): augury, misty step • 3rd level (3 slots): clairvoyance, counterspell, fly • 4th level (3 slots): greater invisibility, locate creature • 5th level (1 slots): scrying

Glide

When falling at least 10 feet, Corvax Revayne can spend a reaction to fly up to his speed in one direction as he descends. Corvax lands in an unoccupied space at the end of his movement, and takes no falling damage. Corvax cannot glide while carrying heavy objects, heavy weapons, or shields (though he can drop any held items as part of his reaction).

Talons

Corvax Revayne has advantage on Strength (Athletics) checks made to climb any surface his talons could reasonably grip.

Skulker

Corvax Revayne has advantage on Dexterity (Stealth) checks made in dim light or darkness.

Actions

Talons

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.