Crocodile

Large beast, Unaligned

Armor Class

12 (natural armor)

Hit Points

19 (3d10+3)

Speed

walk 20 ft., swim 30 ft.

Skills

Stealth +2

Challenge

1/2

Hold Breath

The crocodile can hold its breath for 15 minutes.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target