12 (leather armor)
55 (10d8+10)
walk 30 ft.
darkvision 60 ft.
Common
1
Same as the dark eye.
Magical darkness doesn't impede the dark folk's darkvision.
The dark servant has advantage on attack rolls against a creature if at least one of the dark servant's allies is within 5 feet of the creature and the ally isn't incapacitated.
Same as the dark eye.
he dark servant makes two attacks with its sickle.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.