15 (chain shirt)
82 (15d8+15)
walk 30 ft.
Dex +5, Cha +6
Arcana +6, History +6, Insight +4, Perception +4, Performance +6
darkvision 60 ft.
Common, Draconic, Dwarvish, Elvish
6
Davil has advantage on saving throws against being charmed, and magic can't put him to sleep.
Davil is a 12th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks) He has the following bard spells prepared: • Cantrips (at will): mage hand, mending, minor illusion, vicious mockery • 1st level (4 slots): cure wounds, disguise self, sleep • 2nd level (3 slots): crown of madness, invisibility, suggestion • 3rd level (3 slots): nondetection, sending, tongues • 4th level (3 slots): compulsion, freedom of movement, polymorph • 5th level (2 slots): dominate person, greater restoration • 6th level (1 slots): Otto's irresistible dance
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.