12
31 (7d8)
30 ft.
Deception +4, History +4, Persuasion +4
darkvision 60 ft.
Common and one other
3
The death scribe has advantage on saving throws against being charmed, and magic can't put it to sleep.
The death scribe's innate spellcasting ability is Charisma (spell save DC 12). The death scribe can innately cast the following spells, requiring no components • At will: prestidigitation, vicious mockery • 1/Day each: dissonant whispers, hellish rebuke, hex
The death scribe has advantage on saving throws against spells and other magical effects.
The death scribe makes two attacks, one with its dagger and one with its tongue.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 3 (1d6) poison damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) poison damage.