Delerium Dreg, Spined

Medium aberration, Unaligned

Armor Class

18

Hit Points

22 (5d8)

Speed

walk 30 ft.

Senses

darkvision 60 ft.

Languages

Common

Challenge

1/2

Proficiency Bonus

+2

Misty Camouflage

A delerium dreg has advantage on Dexterity (Stealth) checks to hide in any area obscured by mist or fog.

Spider Climb

The spined dreg has a climb speed equal to its walking speed. It can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Multiattack

The dreg makes three spike attacks.

Spike

Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.