16 (natural barkskin)
72 (9d10+27)
20 ft.
blinded, deafened
blindsight 60 ft.
understands common and infernal but can't speak
3
Grasping roots and vines sprout in a 15 ft. radius centered on the Demon Blight, withering away after one minute. For the duration, that area is difficult terrain for non-plant characters. In addition, when first invoked, each creature (as chosen by the Demon Blight) must succeed on a DC 12 Strength saving throw or become restrained. A creature restrained may take its action to free itself with a DC 12 Strength check, freeing itself or others entangled within reach on a success.
When the Demon Blight is motionless, it is indistinguishable from a dead shrub.
The Demon Blight makes 2 melee attacks or 1 ranged attack.
Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.
Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 11 (3d6 + 1) bludgeoning damage. If the target is medium or smaller, it is grappled (escape DC 13) and pulled 5 ft. toward the Demon Blight. Target is re-strained until grapple is broken.