Demon Spider

Large fiend (demon), chaotic evil

Armor Class

15 (natural armor)

Hit Points

60 (8d10 + 16)

Speed

30 ft.

Skills

Perception +4

Damage Resistances

cold, lightning; bludgeoning, piercing, and slashing damage from nonmagical weapons

Damage Immunities

fire, poison

Condition Immunities

poisoned

Senses

darkvision 120 ft.

Languages

Abyssal

Challenge

4

Heated Body

A creature that touches the demon or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Magic Resistance

The demon has advantage on saving throws against spells and other magical effects.

Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage plus 3 (1d6) fire damage.

Web (Recharge 5-6)

Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. Each turn the target remains in the web, they take 7 (2d6) fire damage. The webbing can also be attacked and destroyed (AC 12, hp 15; immunity to fire, bludgeoning, poison, and psychic damage).