15 (natural armor)
60 (8d10 + 16)
30 ft.
Perception +4
cold, lightning; bludgeoning, piercing, and slashing damage from nonmagical weapons
fire, poison
poisoned
darkvision 120 ft.
Abyssal
4
A creature that touches the demon or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.
The demon has advantage on saving throws against spells and other magical effects.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage plus 3 (1d6) fire damage.
Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. Each turn the target remains in the web, they take 7 (2d6) fire damage. The webbing can also be attacked and destroyed (AC 12, hp 15; immunity to fire, bludgeoning, poison, and psychic damage).