17 (breastplate, shield)
44 (8d6 + 16)
walk 30 ft.
Wis +5, Cha +2
Medicine +5, Religion +2, Survival +5
darkvision 60 ft.
Common, Goblin, Orc
3
+2
Dermot makes one Warhammer attack and one Searing Wrath attack.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage when used with two hands.
Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 9 (2d8) radiant damage, and the target is blinded until the end of its next turn.
Dermot casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): • At will: guidance, light, spare the dying • 1/Day each: bless, cure wounds