Despair Giant

Huge giant, Neutral Evil

Armor Class

14 (natural armor)

Hit Points

115 (11d12 + 44)

Speed

walk 30 ft.

Skills

Perception +2

Senses

Darkvision 120 ft.

Languages

Giant

Challenge

6

Aura of Despair

The despair giant is constantly surrounded by a 10-foot radius aura of despair. A creature within the aura must make a DC 13 Charisma saving throw at the beginning of its turn. On a failed save, the creature suffers disadvantage on attack rolls and ability checks until the end of its turn. On a successful save, the creature is unaffected.

Devoid of Emotions

The despair giant is immune to effects that would alter or modify its emotions.

Actions

Multiattack

The despair giant makes two melee attacks.

Greatclub

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock

Ranged Weapon Attack: +8 to hit, reach 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.