Devil Bough

Huge fiend, Neutral Evil

Armor Class

14 (natural armor)

Hit Points

114 (12d12+36)

Speed

walk 10 ft.

Saves

Con +6

Skills

Perception +3

Damage Immunities

fire, poison

Condition Immunities

poisoned

Senses

tremorsense 60 ft.

Languages

Abyssal, Infernal, telepathy 120 ft.

Challenge

6

Grinding Maw

The devil bough has advantage on attack rolls against any creature grappled by its bite attack.

Like Calls To Like

The devil bough knows if a creature within 60 feet of it is evil-aligned or not.

Actions

Multiattack

The devil bough makes one claw attack and one bite attack.

Claw

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained and the devil bough can't make bite attacks against other targets.