Devil Dog

Medium humanoid (tiefling), Any alignment

Armor Class

10

Hit Points

9 (2d8)

Speed

walk 30 ft.

Skills

Medicine +4, Religion +2

Damage Resistances

fire

Senses

darkvision 60 ft.

Languages

any one language (usually Common), Infernal

Challenge

1/4

Spellcasting

Devil Dog is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Devil Dog has following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (3 slots): bless, cure wounds, sanctuary

Innate Spellcasting

Devil Dog's innate spellcasting ability is Charisma (spell save DC 10). Devil Dog can innately cast the following spells, requiring no material components: • At will: thaumaturgy • 1/Day each: darkness, hellish rebuke

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.