15 (natural armor)
32 (5d8 + 10)
30 ft.
necrotic, poison
charmed, paralyzed, petrified, poisoned
darkvision 60 ft.
-
1/2
If the diamond dog moves at least 30 feet straight toward a target and then hits it with a headbutt attack on the same turn, the target takes an extra 3 (1d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
The diamond dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
While in sunlight, the diamond dog has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
The diamond dog can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.