Dinosaur Skeleton

Large undead, Unaligned

Armor Class

13 (natural armor)

Hit Points

51 (6d10 + 18)

Speed

walk 60 ft.

Skills

perception +5

Senses

darkvision 60 ft.

Challenge

2

Proficiency Bonus

+2

Pounce

If the skeleton moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the skeleton can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.