Dire Weasel

Medium beast, unaligned

Armor Class

15 (natural armor)

Hit Points

32 (5d8 + 10)

Speed

40 ft.

Skills

Perception +3, Stealth +6

Senses

darkvision 60 ft.

Languages

-

Challenge

1

Keen Hearing and Smell

The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. If the target is a creature, it is grappled (escape DC 12).

Violent Shake

Melee Weapon Attack: +6 to hit, reach 5 ft., one Small or Tiny creature grappled by the weasel. Hit: 14 (3d6 + 4) piercing damage.