Disciple

Medium humanoid,

Armor Class

11 (shield)

Hit Points

9 (2d8)

Speed

walk 30 ft.

Saves

Wis +3

Skills

Perception +3, Religion +2

Languages

any one language (usually Common)

Challenge

Spellcasting

You cast one the following cleric spells (spell save DC 11), using Wisdom as the spellcasting ability: • At will: guidance • 2/Day: cure wounds

Actions

Mace

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.