11 (shield)
9 (2d8)
walk 30 ft.
Wis +3
Perception +3, Religion +2
any one language (usually Common)
You cast one the following cleric spells (spell save DC 11), using Wisdom as the spellcasting ability: • At will: guidance • 2/Day: cure wounds
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.