Diva

Medium humanoid (any race), any alignment

Armor Class

13 (leather armor)

Hit Points

16 (3d8 + 3)

Speed

walk 30 ft.

Skills

nature +4, survival +5, stealth +6, perception +5

Languages

any one language (usually Common)

Challenge

1/2

Proficiency Bonus

+2

Keen Hearing and Sight

The diva has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The diva makes two melee attacks.

Broken Bottle

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.