15 (shield)
78 (12d8+24)
walk 30 ft.
Con +5, Wis +4
Religion +6
necrotic
6
The doomspeaker gains 10 (3d6) temporary hp whenever a creature dies within 10 feet of it.
Whenever the doomspeaker deals damage with a melee weapon attack, the target takes an extra 9 (2d8) necrotic damage (included in the attack). This damage increases to 13 (3d8) if the target is a celestial, a good-aligned dragon, or a fey.
The doomspeaker is a 12th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The doomspeaker has the following Paladin spells prepared: • 1st level (4 slots): command, searing smite, shield of faith • 2nd level (3 slots): branding smite, locate object, magic weapon, protection from poison • 3rd level (3 slots): aura of vitality, blinding smite, dispel magic
The doomspeaker makes two shortsword attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) necrotic damage.