Dracohusk Skull

Large undead, lawful evil

Armor Class

17 (natural armor)

Hit Points

95 (10d10 + 40)

Speed

0 ft., fly 20 ft. (hover)

Saves

Dex +3, Con +7, Wis +3

Damage Resistances

nectrotic

Damage Immunities

fire, poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, poisoned, prone

Senses

blindsight 60 ft.

Languages

-

Challenge

4

Magic Resistance

The Dracohusk has advantage on saving throws against spells and other magical effects.

Actions

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Necrotic Breath (Recharge 5-6)

The Dracohusk exhales a necrotic blast in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much damage on a successful one.